~Resources()
void registerSurface(std::string resname, std::string filename)
void registerFont(std::string resname, std::string fontdescriptor)
void registerSample(std::string resname, std::string filename)
void registerMusic(std::string resname, std::string filename)
void registerColor(std::string resname, std::string colordesc)
bool isAvailable(const std::string& resname)
const Resource* get(std::string resname_)
struct StopOnValid
bool unregister(std::string resname)
const std::vector <std::string> & surfaceList()
const std::vector <std::string> & fontList()
const std::vector <std::string> & sampleList()
const std::vector <std::string> & songList()
const std::vector <std::string> & colorList()
void unregisterAll()
static Resources* instance
typedef hash_map <std::string, Resource*, ures_hasher, ures_eqstr> resources_map
typedef hash_map <std::string, std::string, ures_hasher, ures_eqstr> files_map
std::vector <std::string> surfaces
std::vector <std::string> fonts
std::vector <std::string> samples
std::vector <std::string> songs
std::vector <std::string> colors
Resource* check(std::string)
alphabetic index hierarchy of classes
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