namespace  uta  class  Rect  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  Rect( int x, int y, int w, int h)
  Rect( const Point& upperLeft, const Point& lowerRight)
 virtual  ~Rect()
 static  Rect  invalid
 static  Rect  empty
 bool  isEmpty() const 
 bool  isValid() const 
 bool  contains( const Point &p ) const 
 bool  contains( const Rect &r ) const 
 virtual  void  translate( int dx, int dy )
 virtual  void  warp(const Point &newUpperLeft)
 virtual  void  resize(int w, int h)
 Rect  unite( const Rect &r ) const 
 Rect  intersect( const Rect &r) const 
 const  Point&  upperLeft() const 
 const  Point&  lowerRight() const 
 int  width() const 
 int  height() const 
 friend  bool  operator==(const Rect &p, const Rect &q)
 friend  bool  operator<(const Rect &p, const Rect &q)
alphabetic index hierarchy of classes
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