In file uta/programmer.doc:

namespace uta class LineEdit : public Widget


Inheritance:


Public Fields

SigC::Signal0 <void> keyInput
SigC::Signal1 <void, const char*> textChanged
the text has changed somehow.
SigC::Signal1 <void, const char*> enterPressed
enter was pressed

Public Methods

LineEdit(Widget* parent, int x, int y, int w, int h, const Font *font=0)
virtual ~LineEdit()
const char* getText()
void setTextColor(const Color& fontCol, const Color& fadeCol = Font::defaultFadeColor)
virtual void setText(const char*)
this is like Label::setText
virtual void clearText()
virtual void timer()
virtual bool processEvent(const Event *event)

Protected Fields

int cursorPos_
bool cursor_
bool drawCursor_
bool textChanged_
bool blockInput_
Rect textCursor_
int cursorCount_
std::string text_
const Font* textFont_
Surface* textSurface_
std::vector <Color> fontPal_
bool justCursor_
just redraw the cursor, not the whole widget

Protected Methods

virtual void create()
void drawCursor()
void deleteCursor()

Inherited from Widget:

Public Fields

SigC::Signal0 <void> deleted
SigC::Signal0 <void> exposed
SigC::Signal0 <void> hidden
SigC::Signal0 <void> enabled
SigC::Signal0 <void> disabled
SigC::Signal0 <void> gainedMouse
SigC::Signal0 <void> lostMouse
SigC::Signal0 <void> gainedKeyboard
SigC::Signal0 <void> lostKeyboard

Public Methods

void setBackground(const Surface* backgrnd, bool tileIt = true)
void setColor(const Color &color)
void setDisabledColor(const Color& color)
void setAlpha(unsigned char)
void setDisabledAlpha(unsigned char)
void setAutoDelete(bool yes)
void setTransparency(bool flag)
virtual void update()
void show()
void hide()
void close()
void enable()
void disable()
void forceUpdate(int)
virtual void blit()
bool handleEvent(const Event*)
bool needsUpdate()
bool isHidden() const
bool isClosed() const
bool isEnabled() const
bool hasFocus() const
bool isAutoDelete() const
Surface* insertChild(Widget* child)
void removeChild(Widget* child)
void deParent()
Rect getRect()
Rect globalCoord(Rect)
Rect localCoord(Rect)
void addUpdateRects(std::list<Rect> &updateRects)
bool releaseFocus()
bool grabFocus()
void setClickToFocus(bool val)
void setPointToFocus(bool val)
void nextFocus()
void prevFocus()

Protected Fields

Widget* parent_
Rect rect_
Rect window_
const Surface* backgrnd_
Surface* surface_
Surface* parentSurface_
Surface* backBuffer_
Color color_
bool haveFocus_
bool drawBackground_
bool needsUpdate_
bool needsReblit_
bool hidden_
bool hideRequest_
bool closed_
bool disabled_
bool disableRequest_
bool destroyWidget_
std::list <Widget*> childs_
std::list <Rect> dirtyRects_
bool tileBackground_
bool autoDelete_
bool activateOnMouse_
bool activateOnClick_
std::list <Widget*> focusList_
std::list <Widget*> ::iterator currentFocus_
bool mouseFocus_

Protected Methods

virtual void initMembers()
virtual void blit_complete(Surface*)
virtual void blit_dirty(Surface*)
void createChild()
bool acceptsFocus() const

Inherited from Rect:

Public Fields

static Rect invalid
static Rect empty

Public Methods

bool isEmpty() const
bool isValid() const
bool contains( const Point &p ) const
bool contains( const Rect &r ) const
virtual void translate( int dx, int dy )
virtual void warp(const Point &newUpperLeft)
virtual void resize(int w, int h)
Rect unite( const Rect &r ) const
Rect intersect( const Rect &r) const
const Point& upperLeft() const
const Point& lowerRight() const
int width() const
int height() const
friend bool operator==(const Rect &p, const Rect &q)
friend bool operator<(const Rect &p, const Rect &q)
friend ostream& operator<<(ostream& s, const Rect& p)

Protected Fields

Point upperLeft_
Point lowerRight_

Documentation

LineEdit(Widget* parent, int x, int y, int w, int h, const Font *font=0)

virtual ~LineEdit()

const char* getText()

void setTextColor(const Color& fontCol, const Color& fadeCol = Font::defaultFadeColor)

virtual void setText(const char*)
this is like Label::setText

virtual void clearText()

virtual void timer()

SigC::Signal0 <void> keyInput

SigC::Signal1 <void, const char*> textChanged
the text has changed somehow.

SigC::Signal1 <void, const char*> enterPressed
enter was pressed

virtual bool processEvent(const Event *event)

virtual void create()

void drawCursor()

void deleteCursor()

int cursorPos_

bool cursor_

bool drawCursor_

bool textChanged_

bool blockInput_

Rect textCursor_

int cursorCount_

std::string text_

const Font* textFont_

Surface* textSurface_

std::vector <Color> fontPal_

bool justCursor_
just redraw the cursor, not the whole widget


Direct child classes:
MultiLineEdit

alphabetic index hierarchy of classes


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