virtual ~RootWindow()
void update()
virtual void create()
void updateScreen()
void sync()
void setTitle(const char*)
virtual bool processEvent(const Event*)
Surface* screen()
bool runDialog(Widget* )
bool closeDialog()
bool fullscreen() const
bool doublebuffererd() const
void refreshRect(const Rect&)
void registerDirect(DirectSurface*)
void unregisterDirect(DirectSurface*)
std::list <Widget*> dialogs_
std::list <Surface*> backings_
alphabetic index hierarchy of classes
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